Nada
Air-Valve Autobot!
Make sure and post up what you got! I will be watching for it!There it is! Been waiting for this Thank you very much. *reading now*
Edit: read through it, excellent advice. I'll be trying myself today. Thumbs up
Make sure and post up what you got! I will be watching for it!There it is! Been waiting for this Thank you very much. *reading now*
Edit: read through it, excellent advice. I'll be trying myself today. Thumbs up
That's looking pretty good. With your colors I would've tinted my original colors for my shadows. Just a darker color of your original is a general shadow rule. Those are more like stone blocks from the shaping, tint your brick color and add some random tinting to create the illusion of a rough surface..... very lightly. More a mottled affect and it will start coming to life.
Although your method for shading/shadows probably works, the general rule for shadows is a colour completely opposite on the colour wheel, for example, Dag's bricks are predominantly orange therefore it's opposite would be blue, so a very pale transparent blue would allow him to build up and gradiate his shadows without deviating from the original colour, making the original colour darker for shadows will cause some deviation from the intended colour and by going over it too many times may give a dirty/muddy effect.
I'm sorry if it sounds like I'm trying to teach you and hope this doesn't offend you, but I felt the need to point it out, although your method is fine for one or two passes, it could go very wrong if you relied too much on it, certainly if a lot more passes were needed. :tired:
Although your method for shading/shadows probably works, the general rule for shadows is a colour completely opposite on the colour wheel, for example, Dag's bricks are predominantly orange therefore it's opposite would be blue, so a very pale transparent blue would allow him to build up and gradiate his shadows without deviating from the original colour, making the original colour darker for shadows will cause some deviation from the intended colour and by going over it too many times may give a dirty/muddy effect.
I'm sorry if it sounds like I'm trying to teach you and hope this doesn't offend you, but I felt the need to point it out, although your method is fine for one or two passes, it could go very wrong if you relied too much on it, certainly if a lot more passes were needed. :tired:
Just to clarify, taking my picture as an example; i should have painted the orange bricks in the light and the blue bricks in the shadow, instead of using transparemt layers, but should i also have used blue in between the bricks that are in the light? They would also be in the shade since they are in between the bricks that get light
I just edited my previous post before u answered, but yes, then i understand u. Thanks!No, you paint all your bricks orange and build your shadows with transparent pale blue until you get all different intensities you want.
I just edited my previous post before u answered, but yes, then i understand u. Thanks!